Enhanced Realism: Introducing the Textured Robot Model in My Game


I’ve recently completed a significant update to my robot model, a key asset in the game. This update includes the addition of detailed textures, an ambient occlusion texture, a normal map texture, and a metallic map texture. While the result isn’t flawless, it’s important to note that the robot will appear smaller on the screen, and the current quality surpasses what I initially aimed for. The textures add depth and realism, enhancing the overall visual appeal of the game. The next step in my development process is to create a skeleton and animate the model, bringing it to life within the game world. Stay tuned for more updates as I continue to breathe life into this robotic character!

Files

RobotModel-Postobot2-v06.zip 50 MB
Dec 16, 2023

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